The Story of the Power Glove | Gaming Historian

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The Gaming Historian provides a comprehensive history on the Power Glove, the very first mass-marketed, gesture-based device. This is the most detailed history available on how Mattel was able to take a $9000 virtual reality device and turn it into a Nintendo controller.

Part 1 – Virtual Reality (2:00)
Part 2 – A New Way to Play (8:52)
Part 3 – This is Amazing (12:26)
Part 4 – Potential (17:02)
Part 5 – Importance (22:58)

‘Cool Ride’, ‘Drifting 2’, ‘Inner Journey’ by Audionautix is licensed under a Creative Commons Attribution license (
Artist:

‘Deep Haze’, Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0

‘Rhythm and Booze’, ‘Lightning on a Blue Sky” by Twin Musicom is licensed under a Creative Commons Attribution license (
Artist:

‘Divider’ by Chris Zabriskie is licensed under a Creative Commons Attribution license (
Source:
Artist:

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25 COMMENTS

  1. YOU GUYS !!!!!! STILL in development (We cannot even, easily, connect the thing) !!!! OK? But LOOK what they got going? [DROOLS on Self (hahahaha)] – – Goto – – powergloveultra DOT com

  2. The problem is rushing. always rushing. Had they just taken their time and perfected the detection technology , and instead of wasting time trying to code the inputs for ever for every existing nintendo game, they should have used that time and energy to develop 3 unique revolutionary games specific for the power glove and for the launch of the snes, then the power glove would have been a success.

  3. Lo like a roku thing i have here and the glove a a bit umd player cast wireless and battery less on op self sufficient none lo over heated a

  4. Op umd player and logo psp lop a li a stat in lo tv op a usb plug too apart on a li op player bo pop out screen lo a like a convertible car but small plasma from lo op logo pso lo po box ip plug to tv or not a adaptation on it plays ip with out tv. With the pop out screen

  5. Lo op play anti hacker bother haywire op 9 0 a lo only i see my technology op on vs a lo per adaptation on my ip lo psp a a li etc consoles

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