Scratch Tutorial | 3D Whale Effect


Scratch Tutorial | 3D Whale Effect

If you are interested in more Scratch Tutorials, Games, Etc. you can find them by clicking on my YouTube channel! Scratch is a fun program which allows people of all different skills to make animations, games, Etc. Please subscribe if you find any of this information useful!

I strive to make these videos as simple and as easy to understand so you can make scratch games and watch these scratch tutorials in the easiest simple way possible… If you have any suggestions for how to make the content better leave it down in the comments below! I am always striving to better the quality of my content weather it be adding examples or teaching you the basics of a particular subject in scratch! I hope you enjoy my content because I enjoy making it… Make sure to subscribe if you really love it! I hope to one day expand into other game making software… Such as unity or game maker because I doubt most people want to be on scratch forever! I hope to guide you to your game making dreams!

If you want to find me on scratch:

If you want to contact me by Email:

The intro song:

The outro song:

My Twitter:https:

Community Discord:

Community Scratch:

Disclaimer: This video contains affiliate links!


My Mouse :
My Keyboard :
My Headphones :

Camera :

Microphone Blue Yeti :
Microphone Blue Snowball :


Xem thêm bài viết khác:


  1. I'm currently trying to implement this with vanilla javascript. The project does in fact not behave like rope physics. If you look closely, you can see that every layer copies the exact movements of the one before (with some delay?). With simple rope physics, you don't get the 'wiggly'-effect when you move your mouse rapidly up and down like you get in the original project. I'm still a bit confused on how this works exactly

  2. Is it possible to make the "3D" whale or another "3D" object animated (such as having a character blink, walk, run, jump, etc.)?

  3. Hi! I just wanted to say that when I converted my project to Scratch 3.0, it became 10x more laggy. I think you should investigate it. 😀

  4. Please make a tutorial on how to make a “Lag” detector in any project. I have seen many of Griffpatch’s projects show a “Lag detected. Press ‘L’ “ message and helps to balance the game.


Please enter your comment!
Please enter your name here